Thursday, September 22, 2011

Free Download of the Month: Cave Story

A while back, a friend of mine, Danny Davies, brought up the Japanese game Cave Story in casual conversation. I was intrigued, and thought that because it was a free download, it could do no harm, and I tried it out. I expected a meager, hand-crafted game with a few bugs and slightly choppy or unbalanced gameplay; I received quite the opposite. The original developer, Studio Pixel, had crafted a masterpiece in 8-bit, and didn't even set a price - though many players (myself included) would've been glad to pay, if only to support the creator.
How was this homemade game a masterpiece, you might ask?

Well, it all boils down to a couple of things: what makes 8-bit shooter games endearing - simple beginning controls with a learning curve easy enough to follow but also challenging enough to be interesting, fast-paced gameplay, and intense music (which I was delightfully surprised by - but this I'll return to later). Yet it also brings back an element many modern games lack that was generally present on the true 8- and 16-bit systems: a full-fledged plotline with twists and turns. All of these elements combined to make a wonderful game that I was drawn to complete in my first sit-down of 7 hours.

 After a cutscene showing a man in distress attempting to contact his sister, you awaken abruptly in a cave with no idea what to do or where to go. There’s no tutorial because the controls are so simple: the arrow keys move you, and Z makes you jump. As you explore the cavern you’re trapped in, you steal your first weapon from a smith you find asleep in his room, and you quickly learn that X fires the meager pistol of yours. Your first shots are taken at the bats that chip 1 of your 3 health away, and you eventually end up in a small city of humanoid animals. As the story progresses, you discover that your character is a soldier with amnesia, sent from the surface with a group of humans to explore the island floating in the sky that you’re on. I don’t want to spoil the plot, but the conflict is interesting, and there are many choices that affect gameplay and the storyline immensely. The music is interesting from the start, and completely 8-bit, which I adore – it sounds as though Studio Pixel even routed an original NES soundcard for the audio bits. Using a hand-crafted editing program, Studio Pixel produced tunes that fit each and every scene in the game, ranging from ambient cave percussion to intense boss battle themes.

 Cave Story found its way into my heart within the first forty minutes after I started it up, and I’m sure that if you give it a shot, you’ll love it as well.

English Cave Story Site

Final note: remember that this game was produced originally in Japanese, and that you must install a patch to play it through with its English translation. Both the original download and said patch can be found at the site above.

Have fun, good gaming, and remember - don't feed the trolls.
-Toast

(Blogging Week 1)

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